FiendishDevil wrote:Matter of principle.
I'd rather play games that were designed to be played with tactile sensations in person.
VASSAL and similar online programs for boardgames/cardgames/miniature games can hurt a company's profits and thereby hurt the player base by reducing production and development costs. While such programs can be legitimate ways to attract people to the game, it still is a form of piracy if it is not supported by the company. Not to say that I do not commit piracy myself, as I do. But when it comes to smaller companies/artists, I try not to pirate.
Then there's the whole meta-competitive aspect. If I want to play someone good, I'll go to a tournament or regional where I can stare them in the eyes. Online play takes out any semblance of personal communication and sensation from beating your opponent. If I am to learn or if you are to learn from me through a game, then do it in the physical.
Playing Monsterpocalypse is a much different beast than tactical discussion of Monsterpocalypse, and I'd rather take that beast on in person.
-TheTheorist- wrote:Very odd pick, abrannan. I do see how Incinerus's IGNITE, combined with unit turn IGNITE, makes life difficult for Armodax if you had time to light up the city. But there's just so much Incinerus is good at that he can't really harness against the likes of Armodax -- it's a tough match-up for Incinerus, not the other way around.
abrannan wrote:What can't Incinerus harness against Armodax?
abrannan wrote:As noted, super stomp has a limited number of uses before it runs out of targets.
abrannan wrote:Another interesting thought is to go wtih Gakura. He does the same things as Armodax, but has an anti-multi-monster turn slant (which is TheTheorist's stated strategy of choice). Bring a lot of Power plants to discourage Armodax's stomp. You're looking at draining 2 A-dice and 2 P-dice per lightning attack in Ultra. Blitz, Demolish and power plants can give you up to 4 damage on an alpha monster turn. Gakura has jump, and wins the mobility war. Gakura also brings more P-Dice on 3 of the 4 attack types (he's equal on Alpha form power attack). He also has access to all the same units as Armodax. In short, he's a better Armodax that Armodax is.
abrannan wrote:Another interesting thought is to go wtih Gakura. He does the same things as Armodax, but has an anti-multi-monster turn slant (which is TheTheorist's stated strategy of choice). Bring a lot of Power plants to discourage Armodax's stomp. You're looking at draining 2 A-dice and 2 P-dice per lightning attack in Ultra. Blitz, Demolish and power plants can give you up to 4 damage on an alpha monster turn. Gakura has jump, and wins the mobility war. Gakura also brings more B-Dice on 3 of the 4 attack types (he's equal on Alpha form power attack). He also has access to all the same units as Armodax. In short, he's a better Armodax than Armodax is.
Edited for errors...
Tekkactus wrote:
The problem with bringing Electric Plants against Armodax is that Armodax loves them more than anyone. 4 defense for six p-dice on a brawl, plus Hit and Run to avoid the Live Wire damage...
011121 wrote:Tekkactus wrote:
The problem with bringing Electric Plants against Armodax is that Armodax loves them more than anyone. 4 defense for six p-dice on a brawl, plus Hit and Run to avoid the Live Wire damage...
But that means he's brawling and not stomping which negates a key ability of his...
piratingwerewolf wrote:I'll play against you theorist. But I want the fans to decide who I use.
Tekkactus wrote:So I can stomp, knock down three buildings, and get 6 dice, or I can brawl a plant and... get six dice. Just because Super Stomp is there doesn't rule out the possibility of doing something else, like Selegun said.
abrannan wrote:Sky Sentinel is a crap matchup, and TheTheorist is merely trying to sway the public opinion in his favor (i.e. to a matchup that suits him). Sky Sentinel is far too fragile to handle a screen clearing, multi monster turn strategy.
Carlos wrote:abrannan wrote:Sky Sentinel is a crap matchup, and TheTheorist is merely trying to sway the public opinion in his favor (i.e. to a matchup that suits him). Sky Sentinel is far too fragile to handle a screen clearing, multi monster turn strategy.
You're having the good stuff if you don't think top tier dudes like SS and MZM can't take out ultra armodax and LAUGH about it.
BTW theorist, what's your handle on Vassal?
abrannan wrote:
So, Carlos, am I still "having the good stuff", or or have I presented a legitimate argument for how Ultra Armodax could beat those two "dudes"?
abrannan wrote:TheTheorist is merely trying to sway the public opinion in his favor (i.e. to a matchup that suits him).
abrannan wrote:So, Carlos, am I still "having the good stuff", or or have I presented a legitimate argument for how Ultra Armodax could beat those two "dudes"?
Carlos wrote:inasmuch as the skill levels of both players can unbalance the matchup quite a lot
-TheTheorist- wrote:abrannan wrote:TheTheorist is merely trying to sway the public opinion in his favor (i.e. to a matchup that suits him).
A bit harsh on me, aren't ya?
abrannan wrote:you already know how to fight them, and are very confident that you'd win that matchup.
abrannan wrote:You've fought those fights. You've seen the end of the movie.